Platform was created from a suggestion by my friend and beta-tester Chris Vargas.  He suggested I try and make the platforms in my Subway level (in another collection) more realistic.  I used my experience with New York, Boston and Delaware train stations to model it. 

My first realization is the management was unlikely to leave high powered weapons lying around, so they are all at least put away in the shops and often hidden. 

The level is one large room, with shops and offices off to the sides.  Marathon crashes when you have too large of an open space with low walls, so I had to leave a big hole in the center, which I then realized would serve as additional commercial space.

Two train tracks are at one end, with occasional trains going by.  If you are brave enough to go down onto the tracks you may be rewarded.  You may also get hit by a train and killed.  This is a level where grenade hopping and observation skills are essential to find the big weapons. 

There are two 2x chargers, one 3x charger, 4 alien weapons, a Spanker, light switch, fusion pistols, rocket depository and a hidden kill hole.  Every once in a while, rush hour hits and a bunch of Bobs come wandering down into the station. 

I haven't yet started editing my own textures, so I do everything with the standard set.   It would really be nice if the sides of the train could be more realistic.  Any one who is interested in doing this would earn many thanks. 

Contact me with any comments or questions about where things are hidden.

Kendall Redburn

kredburn@echip.com
bugbyte1@aol.com

